3D Graphics : a visual approach / R. J. Wolfe
By: Wolfe, R. J
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New York : Oxford University Press, 2000Description: 150 página. ; 24 cm.ISBN: 0195113950.Subject(s): Sistemas de visualizacion tridimencional


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Biblioteca Central | General | 006.6 / W855d (Browse shelf) | 1 | Available | CO | 8000004586 |
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006.6 / L715b Blender : | 006.6 / L715b Blender : | 006.6 / V436s Sistemas gráficos 3D / | 006.6 / W855d 3D Graphics : | 006.68 / M619m Microsoft PowerPoint versión 2002 paso a paso / traducción Patricia Scott Peña | 006.7 / G569s SEO luego existo : | 006.7 / G569s SEO luego existo : |
Visual Literacy -- Advantages -- Tera -- A Tera Session -- Basics -- Fundamentals -- Hardware -- File
Formats -- Rendering concepts -- Surface Algorithms -- Polygon Appearance -- Visibility -- Shadows,
reflection, refraction -- Summary of Visual Cues -- Hidden-Line -- Raytracing -- Cues to the Algorithms --
z-Buffer Shading -- Visual Cues -- The Algorithms -- Phong Lighting Model -- Further Reading -- Shaders for
Raytracing -- Raytracing Revisited -- Further Reading -- Texture Mapping -- Two-Dimensional Texture Mapping --
Algorithms for 2D Texture Mapping -- Excercises: 2D Texture Mapping -- More on 2D Mapping -- Bump Mapping --
How it´s Done -- Further Reading -- doing it Yourself: Bumps -- Lighting -- Light Types -- Color -- The
Radiosity Algorithm -- Foolers -- Sahdows -- Transparency -- Environment Mapping -- Cost and Effect -- Scene
Composition -- Resolution and Antialiasing -- Lighting -- Computer Speed -- Surface Algorithm -- Rendering
Speed -- Animation --
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