000 01305nam a22002537a 4500
003 CO-NeUS
005 20180209100643.0
008 151207t2012 xxua gr|||| 001 0 eng d
020 _a9781430246787
020 _a9781430246770
040 _aCO-NeUS
_bEspañol
041 _aeng
082 0 4 _223
_a005.268
_bZ42b1
100 1 _aZechner, Mario
_991796
245 1 0 _aBeginning android
_bgames
_cMario Zechner, Robert Green
250 _aSegunda edición
264 _aNew York
_bApress
_bDistributed to the Book trade worldwide by Springer Science+Business Media
_c©2012
300 _axxvii, 688 páginas
_bilustraciones
_c24 cm
504 _aIncluye referencias bibliográficas e índice alfabético.
505 0 _aAn Android in every home -- First steps with Android SDK -- Game Development 101 -- Android for game developers -- An Android game Development framework -- Mr. Nom Invades Android -- OpenGL ES : A gentle introduction -- 2D Game programming Tricks -- Super Jumper : A 2D OpenGL. ES Game -- OpenGL ES : Going 3D -- 3D Programming tricks -- Android invaders: the grand finale -- Going native with the NDK -- Marketing and monetizing -- Publishing your game -- What's next?
650 1 7 _aInformatica
_9113359
650 2 7 _aInterfases con el usuario (computadores)
_9113795
942 _cCG
999 _c39831
_d39831